AI Insights · Timothy · October 2022
Top 5 Hybridcasual Games on Android in Ukraine Q3 2022
In Q3 2022, the top 5 hybridcasual games on Android in Ukraine showed varied trends in weekly downloads, revenue, and active users. Data from Sensor Tower reveals key performance insights for these games.
Throughout the third quarter of 2022, the top 5 hybridcasual games on the Android platform in Ukraine exhibited diverse trends in weekly downloads, revenue, and active users. Here’s a closer look at their performance:
Stumble Guys from Scopely saw its weekly revenue peak at approximately $14K in late July, before fluctuating and ending the quarter at around $9.3K. Weekly downloads for the game reached a high of about 71.4K mid-quarter, with a noticeable decline towards the end, settling around 35.8K. The game’s weekly active users followed a similar pattern, peaking at 320.8K and then dropping to 259.6K by the end of September.
Rush Royale: Tower Defense TD by MY.GAMES B.V. experienced steady revenue growth, peaking at $7.4K in mid-July, before ending the quarter at around $4.8K. Downloads saw a significant spike in early July at 18.8K, followed by a decline to about 7.6K by the end of September. The game's weekly active users peaked at 56.4K in mid-July and decreased to 39.1K by the end of the quarter.
Island War from Fastone Games HK showed varied revenue, peaking at $4.2K in early July and ending the quarter at approximately $2.2K. Downloads surged notably in late August, reaching around 19.9K, before dropping to about 3.7K at the end of September. Weekly active users also saw a peak of 29.5K in late August, before falling to 9.8K by the quarter's end.
Kingdom Guard: Tower Defense TD by Tap4fun (Hong Kong) Limited had its highest revenue of $4.1K at the start of the quarter, with a gradual decline to $1.8K by the end of September. The game's downloads peaked at 1.6K in early September and ended the quarter at about 1.8K. Weekly active users increased significantly from 3.1K at the start to 4.2K by the end of the quarter.
Archero by Habby had steady weekly revenue, peaking at $2.7K in early September and ending the quarter at around $1.8K. The game maintained a consistent download rate, averaging around 500 downloads per week. Weekly active users saw a slight decrease from 6.5K at the start to 5.2K by the end of September.
These insights are based on data from Sensor Tower. For more detailed analysis and trends, visit Sensor Tower’s platform.